Art Quote by Shigeru Miyamoto
“Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.”
About This Quote
Source Interview: Game Development, Shigeru Miyamoto, 2018
Developers must empathize with users, imagining their perspective to create supportive experiences.
In simple terms: Empathy guides user‑focused design.
Design with the player in mind.
Themes
Mood
Type
When to use this quote
- Prototype testing
- player feedback sessions
- UX workshops
- design sprints
Key Concepts
Questions to Reflect On
- How do you balance intuition with analytics?
- What methods validate player assumptions?
Over‑reliance on empathy may ignore data‑driven insights.