Emotions Quote by Jenova Chen
“I feel, as a game maker, we are responsible to make content that stretch the ruling structure and emotions so that everyone can enjoy.”
About This Quote
Source Interview: Game Design Talk, Jenova Chen, 2015
Game creators should challenge norms and evoke emotions, allowing inclusive enjoyment for all players.
In simple terms: Games should push boundaries and stir feelings for everyone.
Design games that broaden perspectives.
Themes
Mood
Type
When to use this quote
- indie game development
- educational games
- diverse audiences
- community building
Key Concepts
Questions to Reflect On
- How can games be both entertaining and socially challenging?
- What emotions do you aim to evoke?
Balancing artistic vision with market pressures can be difficult.