Our vision is for games to offer a wide variety of different experiences and attract all kinds of gamers and nongamers. — Jenova Chen Copy Share Image
At TGC, we are firm believers in the value of making games that respect our players. — Jenova Chen Copy Share Image
We founded thatgamecompany to push the boundary of video games as an interactive medium. — Jenova Chen Copy Share Image
I always played games with my friends, but as I got older, my friends stopped playing. — Jenova Chen Copy Share Image
I wanted to see if I could create something that is emotional between people. Existing games are about killing each other or… — Jenova Chen Copy Share Image
So my resolution this year is: I'm not a money guy, but I want to make our next product a commercial success,… — Jenova Chen Copy Share Image
I always thought if I was born 2000 years earlier, I would be a monk, probably carving a monastery or some giant pantheon buildings. — Jenova Chen Copy Share Image
Every artist wants his or her work to connect with someone. I think that's why people make art. — Jenova Chen Copy Share Image
There are many sides of the urban life that I dislike, but there are many sides I am deeply in love with and attached… — Jenova Chen Copy Share Image
What I find the most interesting about games is the feeling of accomplishment. I think this is an emotion that cinema can't do and… — Jenova Chen Copy Share Image
I think "artistic" simply means there's more of the creator in the thing. Whether it's painting or song or movie or game, the creator… — Jenova Chen Copy Share Image
The girl has to be, you know, "the man," who is going to take care of everybody. — Jenova Chen Copy Share Image
When people see success, particularly investors, they are much more willing to invest in artistic projects. — Jenova Chen Copy Share Image
What I want to try to prove is that artistic games, when done properly, can still be a commercial success. By doing that, I… — Jenova Chen Copy Share Image
When we approach games, we're always emotional-focused, so if a free-to-play business model works against the emotion, we won't use it. If it actually… — Jenova Chen Copy Share Image