I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I… — Hideo Kojima Copy Share Image
My games are rather stressful games, where you have to play for a long time. — Hideo Kojima Copy Share Image
Games shouldn't only be fun. They should teach or spark an interest in other things. — Hideo Kojima Copy Share Image
Many people are taking 2D games and making them into 3D games by recreating the characters in polygons. But the gameplay's still… — Hideo Kojima Copy Share Image
Game creation keeps on expanding, just like the Universe. That is why I keep making games — Hideo Kojima Copy Share Image
Games are a way of escaping reality - that's why you need heroic factor. — Hideo Kojima Copy Share Image
There are many museums dedicated to technology, artistic endeavors, music, and that sort of thing. From that perspective, I think games really… — Hideo Kojima Copy Share Image
I don't like necessarily that people think 'Metal Gear' defines me. I love 'Metal Gear,' don't get me wrong. But as a… — Hideo Kojima Copy Share Image
I want to reassure fans that I am 100% involved and will continue working on Metal Gear Solid V: The Phantom Pain;… — Hideo Kojima Copy Share Image
Japanese gamers aren't really into action games right now. They're into role-playing or strategy games with a lot of stats, but action… — Hideo Kojima Copy Share Image
What I'm doing is creating a game. I'm not making a movie. To make the game more enjoyable and captivating, and to… — Hideo Kojima Copy Share Image
I always say this will be my last Metal Gear, but the games in the series that I've personally designed and produced-Metal… — Hideo Kojima Copy Share Image
When I was a child, there really weren't very many video games, but I do have memories of 'Pong.' Maybe it was… — Hideo Kojima Copy Share Image
In the near future, we'll have games that don't depend on any platform. — Hideo Kojima Copy Share Image
As far as how I create games, I'm just reflecting what I feel, the things I have in my mind. I put… — Hideo Kojima Copy Share Image
I won't make games with senseless violence. There has to be a reason for it, such as war. — Hideo Kojima Copy Share Image
I want my games to teach a message about life, by presenting situations where the answer isn't a clear yes or no. — Hideo Kojima Copy Share Image
Stories in which the player doesn't inhabit the main character are difficult for games to handle. — Hideo Kojima Copy Share Image
There are so many games where you fight aliens or zombies, and they have very high-fidelity graphics, but they don't ask the… — Hideo Kojima Copy Share Image
It's part of my ritual to watch a new film every day, no matter what. It's important to me. — Hideo Kojima Copy Share Image
Genetic engineering is a result of science advancement, so I don't think that in itself is bad. If used wisely, genetics can be beneficial,… — Hideo Kojima Copy Share Image
I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I think it… — Hideo Kojima Copy Share Image
I believe the game should really feel what the players are feeling and change according to that. — Hideo Kojima Copy Share Image
I believe that this cooperation between Nokia and Konami will form the perfect match to share the vast potential of mobile entertainment content with… — Hideo Kojima Copy Share Image
I want to show people how there are variations and different interpretations of good and evil. — Hideo Kojima Copy Share Image
Japanese players do not like being thrown into an arena in which they are given very little instruction. You can head in any direction,… — Hideo Kojima Copy Share Image
My parents were huge fans of westerns, European cinema, and horror in particular. They wouldn't just show me kids' films. — Hideo Kojima Copy Share Image
My unlimited desire to create stuff surpasses the advancement in hardware power. — Hideo Kojima Copy Share Image
There's a lot of 'Batman' movies. This element that is 'Batman,' that remains unchanged. However, the theme around him is constantly changing. 'Dark Knight'… — Hideo Kojima Copy Share Image