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Creativity Quote by Shigeru Miyamoto

“When I create a game, I try to focus more on the emotions that the player experiences during the game play.” quote by Shigeru Miyamoto
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“When I create a game, I try to focus more on the emotions that the player experiences during the game play.”

Shigeru Miyamoto

About This Quote

Source Interview: Game design philosophy, 2019

Game design should prioritize the emotional experience of players throughout gameplay.

In simple terms: Focus on player emotions in games.

Key Takeaway

Design for emotional engagement.

Themes

game design player experience emotional design

Mood

enthusiastic empathetic

Type

creative industry

When to use this quote

  • indie game development
  • AAA titles
  • VR experiences
  • educational games

Key Concepts

immersion narrative empathy

Questions to Reflect On

  • How can designers balance fun and emotion?
  • What tools help measure player feeling?
A Different Perspective

Emotional focus may conflict with commercial goals.

2.9 out of 5 (7 ratings)

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