Character Quote by Shigeru Miyamoto
“I try not so much to create new characters and worlds but to create new game-play experiences.”
About This Quote
Source Interview: Game Design Talk, 2020
The focus should be on crafting novel interactive experiences rather than merely inventing new characters or settings.
In simple terms: Prioritize gameplay over new characters.
Design fresh ways to play.
Themes
Mood
Type
When to use this quote
- board game design
- video game development
- educational software
- prototype testing
Key Concepts
Questions to Reflect On
- How can you make mechanics more engaging?
- What simple changes could revitalize a game?
New characters can distract from core gameplay.