In other words, I’m not intending to start from things that require a five-year development time, — Shigeru Miyamoto Copy Share Image
Of course, I have my own limits as to how much game software I can take care of at any one time. — Shigeru Miyamoto Copy Share Image
Who knows how Mario will look in the future. Maybe he'll wear metallic clothes! — Shigeru Miyamoto Copy Share Image
All the time, players are forced to do their utmost. If they are challenged to the limit, is it really fun for… — Shigeru Miyamoto Copy Share Image
I think that the entertainment industry itself has a history of chasing success. Any time a hit product comes out, all the… — Shigeru Miyamoto Copy Share Image
When I look around and see how aged cartoonists continue to work on their manga and how movie directors create new movies… — Shigeru Miyamoto Copy Share Image
A late game is only late until it ships. A bad game is bad until the end of time — Shigeru Miyamoto Copy Share Image
For a long time at Nintendo we didn't focus as much on online play because for many years doing so would have… — Shigeru Miyamoto Copy Share Image
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They… — Shigeru Miyamoto Copy Share Image
If it turns out that Mario doesn't really fit into the type of game I want, I wouldn't mind using Zelda as the basis… — Shigeru Miyamoto Copy Share Image
Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who… — Shigeru Miyamoto Copy Share Image
I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. One thing about my game… — Shigeru Miyamoto Copy Share Image
Anything that is impractical can be play. It's doing something other than what is necessary to continue living as an animal. — Shigeru Miyamoto Copy Share Image
I think I can make an entirely new game experience, and if I can't do it, some other game designer will. — Shigeru Miyamoto Copy Share Image
Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you're supposed to collect a huge number of items,… — Shigeru Miyamoto Copy Share Image
What comes next? Super Mario 128? Actually, that's what I want to do. — Shigeru Miyamoto Copy Share Image
As long as I can enjoy something, other people can enjoy it, too. — Shigeru Miyamoto Copy Share Image
A good idea is something that does not solve just one single problem, but rather can solve multiple problems at once. — Shigeru Miyamoto Copy Share Image