Controllers Quote by Shigeru Miyamoto
“I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.”
About This Quote
Source Interview: Game Design Insights, 2015
Effective interactivity requires tactile feedback, suggesting physical sensations enhance immersion.
In simple terms: Physical feedback makes experiences feel more interactive.
Incorporate haptic feedback for deeper engagement.
Themes
Mood
Type
When to use this quote
- VR gaming
- simulation training
- educational software
- product design
Key Concepts
Questions to Reflect On
- How can designers create immersion without touch?
- What alternatives exist for tactile feedback?
Relying solely on haptics may limit accessibility.