Controller Quote by Satoru Iwata
“A motion-sensing controller that you hold with both hands is completely different from one that you can use with either your right or left hand.”
About This Quote
Source Interview: Nintendo Direct, 2015
A controller designed for two‑handed use differs fundamentally from a one‑handed design, affecting ergonomics and gameplay.
In simple terms: Two‑handed controllers are fundamentally different from one‑handed ones.
Design for the intended hand use.
Themes
Mood
Type
When to use this quote
- console gaming
- VR experiences
- accessible hardware design
- handedness considerations
Key Concepts
Questions to Reflect On
- How does hand usage influence game mechanics?
- What design choices improve accessibility?
One‑handed designs can be more inclusive for players with limited mobility.