Appeal Quote by Michael Morhaime
“A lot of games that preceded 'Warcraft' made the assumption that this type of game wouldn't appeal outside the hard-core audience, so that's what they targeted. We thought this type of game could appeal to more people if we made it easier to use.”
About This Quote
Game designers broadened appeal by simplifying complex mechanics for casual players.
In simple terms: Making games easier expands audience.
Design for accessibility.
Themes
Mood
Type
When to use this quote
- new player onboarding
- casual gaming events
- retro game remakes
- community outreach
Key Concepts
Questions to Reflect On
- Should core mechanics be preserved?
- How to balance depth and ease?
Simplification may alienate core fans.