The great thing about 'World Of Warcraft' is that you can sit down in your lunch hour and do a couple of… — Michael Morhaime Copy Share Image
I don't think consoles are necessarily our best opportunity for 'World of Warcraft.' — Michael Morhaime Copy Share Image
A lot of the successful Blizzard games that you know actually grew out of failed projects. That was the case with 'World… — Michael Morhaime Copy Share Image
When you think about 'World of Warcraft' as a social network, and you think about the future version of Battle.net as Blizzard's… — Michael Morhaime Copy Share Image
I think people are interested in watching what they know and what they care about, so as you have more people where… — Michael Morhaime Copy Share Image
We're thrilled to see eSports continue to grow in popularity around the world. — Michael Morhaime Copy Share Image
At the time we started working on 'World of WarCraft,' I think there was a limiting belief in the games industry and… — Michael Morhaime Copy Share Image
As our players have become more experienced playing 'World of Warcraft' over many years, they have become much better and much faster… — Michael Morhaime Copy Share Image
We'd always felt that it would be cool to put the player into the world of 'Warcraft' as a single character, exploring… — Michael Morhaime Copy Share Image
We created BlizzCon as a celebration of our global community, but not everyone can travel to the show, so the virtual ticket… — Michael Morhaime Copy Share Image
We're definitely thrilled that so many people around the world were excited to pick up their copy of 'Diablo III' and jump… — Michael Morhaime Copy Share Image
There is another person on the other end of the chatscreen. They're our friends, our brothers and sisters, our sons and daughters.… — Michael Morhaime Copy Share Image
'World of Warcraft' was not always a smooth situation. People who played 'World of Warcraft' during the first year can attest to… — Michael Morhaime Copy Share Image
Well, the team that created 'Starcraft 2' is probably the most experienced real-time strategy team in the industry - there are members of that… — Michael Morhaime Copy Share Image
'StarCraft II' is a really great game. It appeals to players on multiple different levels. — Michael Morhaime Copy Share Image
A lot of games that preceded 'Warcraft' made the assumption that this type of game wouldn't appeal outside the hard-core audience, so that's what… — Michael Morhaime Copy Share Image
Our original mission and values consisted of four simple words that formed our foundation: 'We make great games.' We crafted that statement before we… — Michael Morhaime Copy Share Image
The great thing about 'World Of Warcraft' is that you can sit down in your lunch hour and do a couple of quests and… — Michael Morhaime Copy Share Image
As you start to see more respected advertisers coming in and looking at esports, you're going to find that there's a lot of interest. — Michael Morhaime Copy Share Image
'Diablo 3' was never really designed to be an eSport, and not every game necessarily needs to be an eSport. — Michael Morhaime Copy Share Image
I don't think consoles are necessarily our best opportunity for 'World of Warcraft.' — Michael Morhaime Copy Share Image
If we can help to make the interactions between folks online safer and more friendly, that would make it all more fun and more… — Michael Morhaime Copy Share Image
The development of gaming in Asia usually serves as the marker for how their company predicts the development of gaming will go globally. — Michael Morhaime Copy Share Image
A lot of the successful Blizzard games that you know actually grew out of failed projects. That was the case with 'World of Warcraft.'… — Michael Morhaime Copy Share Image