'StarCraft II' is a really great game. It appeals to players on multiple different levels. — Michael Morhaime Copy Share Image
Our original mission and values consisted of four simple words that formed our foundation: 'We make great games.' We crafted that statement… — Michael Morhaime Copy Share Image
The great thing about 'World Of Warcraft' is that you can sit down in your lunch hour and do a couple of… — Michael Morhaime Copy Share Image
When you look at how players experienced 'Diablo' I and II, there was a great desire to meet up and trade items… — Michael Morhaime Copy Share Image
There's the saying that perfect is the enemy of great, because if you strive for perfection you'll maybe never ship. There's a… — Michael Morhaime Copy Share Image
We created BlizzCon as a celebration of our global community, but not everyone can travel to the show, so the virtual ticket… — Michael Morhaime Copy Share Image
BlizzCon is a great example of how positive and uplifting gaming can be. — Michael Morhaime Copy Share Image
We're basically responsible for making sure you have a great time. If you buy a Blizzard game, we want that to be… — Michael Morhaime Copy Share Image
If you put smart creative people in a room together, great things are possible. — Michael Morhaime Copy Share Image
We love BlizzCon. It's great. It's our favorite thing to do. But first and foremost, we're a game company, and we have… — Michael Morhaime Copy Share Image
I mean, Blizzcon is a great event for us. It's a way that we can basically say 'thank you' to our most… — Michael Morhaime Copy Share Image
When we started Blizzard, we just wanted to make great games. What we realized is that the games we create are really… — Michael Morhaime Copy Share Image
Well, the team that created 'Starcraft 2' is probably the most experienced real-time strategy team in the industry - there are members of that… — Michael Morhaime Copy Share Image
'StarCraft II' is a really great game. It appeals to players on multiple different levels. — Michael Morhaime Copy Share Image
A lot of games that preceded 'Warcraft' made the assumption that this type of game wouldn't appeal outside the hard-core audience, so that's what… — Michael Morhaime Copy Share Image
Our original mission and values consisted of four simple words that formed our foundation: 'We make great games.' We crafted that statement before we… — Michael Morhaime Copy Share Image
The great thing about 'World Of Warcraft' is that you can sit down in your lunch hour and do a couple of quests and… — Michael Morhaime Copy Share Image
As you start to see more respected advertisers coming in and looking at esports, you're going to find that there's a lot of interest. — Michael Morhaime Copy Share Image
'Diablo 3' was never really designed to be an eSport, and not every game necessarily needs to be an eSport. — Michael Morhaime Copy Share Image
I don't think consoles are necessarily our best opportunity for 'World of Warcraft.' — Michael Morhaime Copy Share Image
If we can help to make the interactions between folks online safer and more friendly, that would make it all more fun and more… — Michael Morhaime Copy Share Image
The development of gaming in Asia usually serves as the marker for how their company predicts the development of gaming will go globally. — Michael Morhaime Copy Share Image
A lot of the successful Blizzard games that you know actually grew out of failed projects. That was the case with 'World of Warcraft.'… — Michael Morhaime Copy Share Image