It can sometimes feel like the commercials for Activision's 'Call of Duty' series are always on. If the publisher has its way,… — Jason Schreier Copy Share Image
When gamers look at games not as overall experiences but as chimeric potpourris of sight and sound, we take too mechanical a… — Jason Schreier Copy Share Image
Like any good RPG, 'Kingdoms of Amalur: Reckoning' is adept at digging its claws into that part of your brain that just… — Jason Schreier Copy Share Image
Though many of Obsidian's games have featured wry, sardonic humor, the developer has stuck to more serious fantasy and sci-fi themes. — Jason Schreier Copy Share Image
There was once a time when 'Final Fantasy' meant greatness, when seeing Square's brand on a game box meant you were about… — Jason Schreier Copy Share Image
There are so many canceled games that people don't know about and so many stories people can't tell because they're restricted by… — Jason Schreier Copy Share Image
One of the best games to play with a significant other is Nintendo's 'Super Mario Maker,' for the Wii U, which lets… — Jason Schreier Copy Share Image
“One surefire way to annoy a game developer is to ask, in response to discovering his or her chosen career path, what… — Jason Schreier Copy Share Image
I think the most insidious version of crunch is when you say, 'Hey, I'm working for this triple-A video game; I personally… — Jason Schreier Copy Share Image
I think there's that widespread sentiment that game developers need to be quiet unless they're talking on-message. I think that's changing a… — Jason Schreier Copy Share Image
What Brad Bushman did is in 2010 he ran what's called a meta-analysis, which is an analysis that looks at a whole… — Jason Schreier Copy Share Image
I think there's this tradition of a culture of NDAs that has spanned all the way back to the '70s and '80s… — Jason Schreier Copy Share Image
Amalur's user interface is designed much like a massively multiplayer online role-playing game, liberally sprinkling yellow exclamation points and markers all over… — Jason Schreier Copy Share Image
Sure, when you think 'World of Warcraft,' you might picture the nerdier set - those who may have sacrificed hygiene and sleep… — Jason Schreier Copy Share Image
As a massively multiplayer online RPG, 'The Old Republic' has no single-player components; you cooperate with and compete against other people in… — Jason Schreier Copy Share Image
Why would it matter to anybody if a game developer talks about a project that they worked on ten years ago that… — Jason Schreier Copy Share Image
Most strikingly, 'World of Warcraft' allows you to live a veritable second life. Girls can pretend to be boys; boys can pretend… — Jason Schreier Copy Share Image
Game ideas on Kickstarter have found loads of success, even when they're not as unusual as 'BlindSide.' — Jason Schreier Copy Share Image
For inexperienced, small developers, getting funding from big game publishers can be a Sisyphean task. — Jason Schreier Copy Share Image
After the mediocre 'Final Fantasy XIII' and the sheer disaster that was 'Final Fantasy XIV,' many fans have lost faith in the… — Jason Schreier Copy Share Image
Modern video games like 'Mass Effect' and 'Uncharted' cost tens of millions of dollars and require the labor of hundreds of people,… — Jason Schreier Copy Share Image
Unraveling the threads of a good game story is like solving a well-crafted puzzle. After a lengthy, sometimes difficult journey, the pieces… — Jason Schreier Copy Share Image
Between 'The Godfather,' 'The Sopranos,' 'Goodfellas,' and the countless other mob stories that have been both critically and commercially acclaimed over the… — Jason Schreier Copy Share Image
It's easy to think of a role-playing game as an amalgamation of two main components, narrative and gameplay, jammed together like pieces… — Jason Schreier Copy Share Image
A great JRPG captures that feeling of going on an unusual adventure, of bringing a ragtag group of heroes from famine to fortune or… — Jason Schreier Copy Share Image
As someone who has been playing 'Final Fantasy' since before I could walk on two legs, I was particularly disgusted by 'Final Fantasy XIII-2's… — Jason Schreier Copy Share Image
Gamers have this tendency to turn games into mathematical equations, breaking them into lists of components like 'presentation' and 'mechanics' and judging each one… — Jason Schreier Copy Share Image
“The biggest differentiator between a studio that creates a really high-quality game and a studio that doesn’t isn’t the quality of the team,” said… — Jason Schreier Copy Share Image
I think there's this tradition of a culture of NDAs that has spanned all the way back to the '70s and '80s when game… — Jason Schreier Copy Share Image
Scrabble has always been immensely popular, so it's easy to see why online Scrabble is just as lauded. — Jason Schreier Copy Share Image
One of the best games to play with a significant other is Nintendo's 'Super Mario Maker,' for the Wii U, which lets you build… — Jason Schreier Copy Share Image
Kickstarter can get customers invested, both literally and figuratively, in a game before it is released. With nothing but an idea, a bit of… — Jason Schreier Copy Share Image
I've always been in favor of drastic transparency, radical transparency. — Jason Schreier Copy Share Image
What Brad Bushman did is in 2010 he ran what's called a meta-analysis, which is an analysis that looks at a whole bunch of… — Jason Schreier Copy Share Image
In 'Amalur,' each person believes he has an immutable destiny, one that defines how, and how long, he will live. Until you come along.… — Jason Schreier Copy Share Image