Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking,… — Shigeru Miyamoto Copy Share Image
What I'm really excited about is that continued challenge to create things that gamers of all experiences can play. — Shigeru Miyamoto Copy Share Image
To create a new standard, you have to be up for that challenge and really enjoy it. — Shigeru Miyamoto Copy Share Image
Throughout the Zelda series I've always tried to make players feel like they are in a kind of miniature garden. So, this… — Shigeru Miyamoto Copy Share Image
Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new. — Shigeru Miyamoto Copy Share Image
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They… — Shigeru Miyamoto Copy Share Image
If it turns out that Mario doesn't really fit into the type of game I want, I wouldn't mind using Zelda as the basis… — Shigeru Miyamoto Copy Share Image
Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who… — Shigeru Miyamoto Copy Share Image
I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. One thing about my game… — Shigeru Miyamoto Copy Share Image
Anything that is impractical can be play. It's doing something other than what is necessary to continue living as an animal. — Shigeru Miyamoto Copy Share Image
I think I can make an entirely new game experience, and if I can't do it, some other game designer will. — Shigeru Miyamoto Copy Share Image
Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you're supposed to collect a huge number of items,… — Shigeru Miyamoto Copy Share Image
What comes next? Super Mario 128? Actually, that's what I want to do. — Shigeru Miyamoto Copy Share Image
As long as I can enjoy something, other people can enjoy it, too. — Shigeru Miyamoto Copy Share Image
A good idea is something that does not solve just one single problem, but rather can solve multiple problems at once. — Shigeru Miyamoto Copy Share Image