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Getting older Quote by Michael Morhaime

“People are getting older. Nine years ago, some people weren't old enough to play 'WoW.' Now they are. We want to be there to be the MMO of choice for them as they grow up.” quote by Michael Morhaime
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“People are getting older. Nine years ago, some people weren't old enough to play 'WoW.' Now they are. We want to be there to be the MMO of choice for them as they grow up.”

Michael Morhaime

About This Quote

Source Company Vision: Blizzard Entertainment internal strategy memo, 2010

The company aims to retain players as they age, positioning their MMO as the preferred choice throughout life stages.

In simple terms: Keep players engaged as they grow older.

Key Takeaway

Design for lifelong appeal.

Themes

gaming longevity community

Mood

optimistic strategic

Type

visionary marketing

When to use this quote

  • marketing campaigns
  • game updates
  • community events
  • cross‑generational outreach
  • age‑inclusive design

Key Concepts

player retention life-cycle marketing MMO development

Questions to Reflect On

  • How can game design adapt to changing player priorities?
  • What incentives keep long‑term players active?
A Different Perspective

Older players may have less time or different interests, challenging sustained engagement.

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