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Choices Quote by Cory Barlog

“We're growing into an entertainment medium as opposed to 'We make games. We make Mario jump.' We no longer have to focus so hard on the technical hurdles and can ask, as a player, why am I doing this? Why am I making these choices? Games that don't have that strong foundation stumble.” quote by Cory Barlog
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“We're growing into an entertainment medium as opposed to 'We make games. We make Mario jump.' We no longer have to focus so hard on the technical hurdles and can ask, as a player, why am I doing this? Why am I making these choices? Games that don't have that strong foundation stumble.”

Cory Barlog

About This Quote

Source Interview: Game Development Discussion, 2022

Games are evolving into storytelling mediums where player motivation and narrative choices matter more than pure technical feats.

In simple terms: Games now focus on story and player purpose.

Key Takeaway

Prioritize narrative design over technical polish.

Themes

storytelling player agency design philosophy

Mood

reflective inspired

Type

philosophical inspirational

When to use this quote

  • game design workshops
  • player feedback sessions
  • creative brainstorming

Key Concepts

narrative immersion choice impact medium evolution

Questions to Reflect On

  • How can designers balance story depth with gameplay fun?
  • What narrative techniques engage players emotionally?
A Different Perspective

Technical excellence still needed for immersion.

3.6 out of 5 (9 ratings)

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