I'm trying to be better for my son. And regretting every moment that I'm not spending with him. — Cory Barlog Copy Share Image
Any sort of major change we want to make in our life is hard. Change is not easy and true change takes… — Cory Barlog Copy Share Image
So Kratos is always angry, and he spent a considerable amount of time after 'God of War' trying to be away from… — Cory Barlog Copy Share Image
No one finds it interesting to look at the person who is perfect all the time. They have no flaws. Flaws are… — Cory Barlog Copy Share Image
Kratos began life as an anti-hero at a time when anti-heroes in games were scarce. — Cory Barlog Copy Share Image
As a writer, you understand how hard it is to build up backstory for characters, so you can have impactful moments. You… — Cory Barlog Copy Share Image
For me, human beings have a very difficult time changing. It's one of the hardest things to do. — Cory Barlog Copy Share Image
Superman' was created at a time when we needed some idealistic, perfect person to aspire to, which is why he is so… — Cory Barlog Copy Share Image
The dynamics of storytelling are very important. To just be serious and morose all the time would be not very enjoyable. — Cory Barlog Copy Share Image
I'm trying to be better for my son. And regretting every moment that I'm not spending with him. — Cory Barlog Copy Share Image
The Resident Evil' series. Not only are they great games, but the creators' willingness to reinvent the game every so often is something I… — Cory Barlog Copy Share Image
My wife is Swedish, so I'm familiar with the Scandinavian kind of odd humor. It's very dark and very deadpan. — Cory Barlog Copy Share Image
It is the adage of any creative thing; it looks terrible, it is an ugly baby, until the very last second. — Cory Barlog Copy Share Image
I can't learn Swedish to save my life. I tried, but I'm not very good at it. — Cory Barlog Copy Share Image
Any sort of major change we want to make in our life is hard. Change is not easy and true change takes time and… — Cory Barlog Copy Share Image
My thing I always go back to is that sense of finishing 'Castlevania: Symphony of the Night,' and that castle flipping over, and just… — Cory Barlog Copy Share Image
That feeling of being rewarded for your curiosity is huge. It's why I play games, this idea of truly existing in a world. — Cory Barlog Copy Share Image
I don't really want to make casual games or games with no sort of story backbone or character backbone. — Cory Barlog Copy Share Image
We're growing into an entertainment medium as opposed to 'We make games. We make Mario jump.' We no longer have to focus so hard… — Cory Barlog Copy Share Image
I enjoy flawed heroes that actually struggle, you know, with their own sort of path and are not really aware that they reach that… — Cory Barlog Copy Share Image
Competition doesn't drive me. It's not to say that competition is bad, it's not to say that competitive games are bad because I love… — Cory Barlog Copy Share Image