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Moral values Quote by Ernest Adams

“Game worlds are much more than the sum of the pictures and sounds that portray them. A game world can have a culture, an aesthetic, a set of moral values,” quote by Ernest Adams
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““Game worlds are much more than the sum of the pictures and sounds that portray them. A game world can have a culture, an aesthetic, a set of moral values,””

Ernest Adams

About This Quote

Source Interview: Game Design Talk, 2015

Game worlds encompass culture, aesthetics, and moral frameworks, making them richer than mere audiovisual assets.

In simple terms: Games are cultural experiences, not just graphics and sound.

Key Takeaway

Design worlds with depth and values.

Themes

game design culture ethics

Mood

inspirational thoughtful

Type

philosophical creative

When to use this quote

  • RPGs
  • virtual reality
  • educational games
  • social simulations

Key Concepts

narrative design world‑building philosophy

Questions to Reflect On

  • How will you embed values in your game?
  • What cultural elements will you include?
A Different Perspective

Overemphasis on visuals can neglect depth.

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