Skip to content

Art Quote by Ernest Adams

“Plan to throw away all sound, art, and code created for a prototype. That way your artists, audio people, and programmers can work quickly without worrying about having to debug their content later. Trying to build production-quality assets during preproduction just slows the process down. Once” quote by Ernest Adams
Download Open image
““Plan to throw away all sound, art, and code created for a prototype. That way your artists, audio people, and programmers can work quickly without worrying about having to debug their content later. Trying to build production-quality assets during preproduction just slows the process down. Once””

Ernest Adams

About This Quote

Discard prototype assets early so the team can focus on building production-quality work without being slowed by debugging unfinished content.

In simple terms: Drop early drafts to speed up final production.

Key Takeaway

Eliminate prototype assets early to keep workflow efficient.

Themes

production workflow prototype management efficiency team coordination

Mood

practical analytical

Type

process management

When to use this quote

  • software development
  • game design
  • creative studios

Key Concepts

asset lifecycle debugging avoidance resource allocation

Questions to Reflect On

  • What essential feedback might be lost?
  • How can you ensure quality without early prototypes?
A Different Perspective

Skipping early testing may hide fundamental design flaws.

3.0 out of 5 (6 ratings)

More by Ernest Adams

Explore all 40 Ernest Adams quotes

More Art quotes

Browse all 48,652 Art quotes