Football Quote by Ernest Adams
““To keep the absolute difficulty level constant, whenever you increase the time pressure on a player, you should also reduce the amount of intrinsic skill required.””
About This Quote
Maintaining constant difficulty means adjusting time limits and skill requirements together, ensuring challenges stay balanced for players.
In simple terms: Balance time pressure with skill level to keep difficulty steady.
Design game challenges that scale both time and skill.
Themes
Mood
Type
When to use this quote
- video game development
- educational software
- simulation training
Key Concepts
Questions to Reflect On
- How to determine optimal skill‑time ratios?
- What metrics best reflect player challenge?
Over‑adjusting can make games feel unfair or too easy.