Believe Quote by David Cage
“There are different games for different people and different expectations. Sometimes you want a great story, and sometimes you don't. I don't believe we should have stories in every single game. Sometimes it doesn't matter.”
About This Quote
Not every game needs a deep story; expectations vary, and sometimes story is irrelevant.
In simple terms: Games can be about fun, not always narrative.
Match game design to player expectations.
Themes
Mood
Type
When to use this quote
- board games
- mobile apps
- educational software
- VR experiences
Key Concepts
Questions to Reflect On
- When is narrative essential?
- How do you balance story and gameplay?
Story‑driven games may attract niche audiences only.