Photography was inspired by painting, cinema by theatre and photography, I don't believe that any new art form was ever created from… — David Cage Copy Share Image
I wish more people would be allowed to take risks and try new things and new ideas because new ideas are what… — David Cage Copy Share Image
People trying new ideas are a blessing for gamers and in the industry in general. — David Cage Copy Share Image
I love games like 'Flower,' for example - I thought this was amazing. It's great, it's new, it's different, and it's invented… — David Cage Copy Share Image
We want to continue to explore new possibilities regarding interface and interaction. We experiment different solutions to make interface an important component… — David Cage Copy Share Image
We're not going to just duplicate 'Heavy Rain,' because we are passionate about innovation and discovery, so we're trying to discover new… — David Cage Copy Share Image
I broke pretty much every rule of classic game design and tried to invent new ones. — David Cage Copy Share Image
When you believe games can only be toys for kids and that you are successful at doing this, why would you look… — David Cage Copy Share Image
If you played 'Heavy Rain,' there are very few cutscenes and very few moments where you don't have control. — David Cage Copy Share Image
We, as individuals, are defined by the choices we make. Some of our decisions can have very significant consequences and totally change the courses… — David Cage Copy Share Image
Photography was inspired by painting, cinema by theatre and photography, I don't believe that any new art form was ever created from scratch. — David Cage Copy Share Image
I love unusual games, games that dare to be different and that are not based on violent actions. — David Cage Copy Share Image
I wish more people would be allowed to take risks and try new things and new ideas because new ideas are what this industry… — David Cage Copy Share Image
People trying new ideas are a blessing for gamers and in the industry in general. — David Cage Copy Share Image
In a movie, you're just passive; you're just watching a story that is told to you. But in games, I saw that you could… — David Cage Copy Share Image
With 'Heavy Rain,' we're creating something that changes many traditional game paradigms. — David Cage Copy Share Image
'Heavy Rain' was my baby, my reason to live, and my oxygen for four years. And seeing the successful release of the game has… — David Cage Copy Share Image
'Indigo Prophecy' already brought a lot of new features to the traditional adventure genre, including the Action system, MultiView, Bending Stories, etc. 'Heavy Rain'… — David Cage Copy Share Image
Technology must remain a tool. It's a great tool, but technology is the pen to write the book. It's not the book. If you… — David Cage Copy Share Image