Create Quote by David Cage
“I think the difference between 'Heavy Rain' and 'Beyond' is that 'Heavy Rain' still had a lot of references to films. Especially in the mood, and it was a dark thriller... where, in 'Beyond,' we tried to create something truly original and doesn't refer to anything.”
About This Quote
Source Game: Heavy Rain (2010) & Beyond: Two Souls (2013) by Quantic Dream
Cage contrasts Heavy Rain’s cinematic references with Beyond’s aim for pure originality, noting a shift from film-inspired mood to a unique narrative style.
In simple terms: Heavy Rain uses film cues; Beyond seeks original storytelling.
Embrace originality, avoid over‑reliance on past works.
Themes
Mood
Type
When to use this quote
- video game design
- creative workshops
- concept development
- storyboarding
Key Concepts
Questions to Reflect On
- How can creators balance homage with innovation?
- What risks arise when abandoning all references?
Originality can alienate audiences expecting familiar references.