The single biggest misconception about games is that they're an escapist waste of time. — Jane McGonigal Copy Share Image
When we play games, our brains respond differently to stress and obstacles. We're better able to control our attention and ignore distractions. — Jane McGonigal Copy Share Image
Game developers know that people have more fun when they're in large groups. They feel more fired up when the challenges are… — Jane McGonigal Copy Share Image
If you make it a game, gamers will play it no matter what your motivation is in making it. — Jane McGonigal Copy Share Image
Surveys of thousands of gamers have shown that they're more likely to play real music if they play a music videogame. So… — Jane McGonigal Copy Share Image
Games that make you feel good about yourself are good games to be playing. — Jane McGonigal Copy Share Image
I'm not a fan of simulations. Where, 'Oh, we'll go play a simulation of world peace and figure out how to make… — Jane McGonigal Copy Share Image
Every game we play activates our brain, and it's the same brain we have in real life as we have in the… — Jane McGonigal Copy Share Image
It may have once been true that computer games encouraged us to interact more with machines than with each other. But if… — Jane McGonigal Copy Share Image
There is no problem that doesn't have some underlying need for more optimism, stamina, resilience and collaboration. And games are, I believe,… — Jane McGonigal Copy Share Image
Game design isn’t just a technological craft. It’s a twenty-first-century way of thinking and leading. — Jane McGonigal Copy Share Image
We have to accept as a society that games are not escapist. They really do change us. — Jane McGonigal Copy Share Image
When we're in game worlds, we become the best version of ourselves, the most likely to help at a moment's notice, the… — Jane McGonigal Copy Share Image
I worry a lot about people using games just for marketing, to get people to buy more stuff, which I think would… — Jane McGonigal Copy Share Image
When you strip away the genre differences and the technological complexities, all games share four defining traits: a goal, rules, a feedback… — Jane McGonigal Copy Share Image
Although I'm perceived as very optimistic and upbeat, it comes out of being the opposite of that - feeling isolated or lonely, looking for… — Jane McGonigal Copy Share Image
Urgent optimism is the desire to act immediately to tackle an obstacle, combined with the belief that we have a reasonable hope of success. — Jane McGonigal Copy Share Image
“Over time, even the tiniest meaningful actions add up, each one bringing you closer to a life that is truer to your dreams and… — Jane McGonigal Copy Share Image
We've been playing games since humanity had civilization - there is something primal about our desire and our ability to play games. It's so… — Jane McGonigal Copy Share Image
“Traditionally, we have needed instructions in order to play a game. But now we’re often invited to learn as we go.” — Jane McGonigal Copy Share Image
“No object, no event, no outcome or life circumstance can deliver real happiness to us. We have to make our own happiness—by working hard… — Jane McGonigal Copy Share Image
Gamers always believe that an epic win is possible and that it's always worth trying, and trying now. Gamers don't sit around. — Jane McGonigal Copy Share Image
Cory Doctorow is a fast and furious storyteller who gets all the details of alternate reality gaming right, while offering a startling, new vision… — Jane McGonigal Copy Share Image
“Gamers who have grown up being intensely engaged by well-designed virtual environments are hungry for better forms of engagement in their real lives. They’re… — Jane McGonigal Copy Share Image
Games are work. There are economies popping up in games now because people value them. — Jane McGonigal Copy Share Image
I ran through most of college and ran through most of grad school. When I was writing my dissertation for my Ph.D., it was… — Jane McGonigal Copy Share Image