Gamers co-author the games they play by the choices they make and how they choose to solve problems, since what they do can affect the course and sometimes the outcome of the game. — James Paul Gee Copy Share Image
Video games provide an easy lead-in to computer literacy. They can get you thinking like a video game designer and can even lead to designing since many games come with software to modify the game or redesign it. — James Paul Gee Copy Share Image
An academic discipline, or any other semiotic domain, for that matter, is not primarily content, in the sense of facts and principles. It is… — James Paul Gee Copy Share Image
“Our world is now so complex, our technology and science so powerful, and our problems so global and interconnected that we have come to… — James Paul Gee Copy Share Image
“people like stories because they are good, not because they are true.” — James Paul Gee Copy Share Image
Learning is a deep human need, like mating and eating, and like all such needs it is meant to be deeply pleasurable to human… — James Paul Gee Copy Share Image
“Global warming, environmental degradation, global flows of economic speculation and risk taking, overpopulation, global debt, new viruses, terrorism and warfare, and political polarization are… — James Paul Gee Copy Share Image
Gamers co-author the games they play by the choices they make and how they choose to solve problems, since what they do can affect… — James Paul Gee Copy Share Image
“human intelligence and creativity, today more than ever, are tied to connecting—synchronizing—people, tools, texts, digital and social media, virtual spaces, and real spaces in… — James Paul Gee Copy Share Image
“School is often based not on problem solving, which perforce involves actions and goals, but on learning information, facts, and formulas that one has… — James Paul Gee Copy Share Image
Video games provide an easy lead-in to computer literacy. They can get you thinking like a video game designer and can even lead to… — James Paul Gee Copy Share Image