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There's been nothing proven that violence in video games…

“There's been nothing proven that violence in video games has an impact. As a parent though, and I'm a parent for a 20-year-old, for a 16-year-old and for a 10-year-old, and so, you know, I make choices everyday for my kids as to what games I think is appropriate for them to play. And, you know, in…” quote by Reggie Fils-Aime
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“There's been nothing proven that violence in video games has an impact. As a parent though, and I'm a parent for a 20-year-old, for a 16-year-old and for a 10-year-old, and so, you know, I make choices everyday for my kids as to what games I think is appropriate for them to play. And, you know, in the end it's up to the parents, it's up to the gamers themselves working with their parents, if they're under 21, to make the smartest choice for the games they play.”

Reggie Fils-Aime

About This Quote

This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.

Parents should evaluate game suitability for children, emphasizing personal responsibility and age-appropriate choices

In simple terms: Parents decide what games are suitable for their kids

Key Takeaway

Make informed, age‑appropriate game choices

Themes

parenting media literacy responsibility

Mood

concerned thoughtful

Type

advice parenting

When to use this quote

  • Choosing games for teens
  • setting household rules
  • discussing content with children

Key Concepts

media influence developmental psychology family dynamics

Questions to Reflect On

  • How do you assess a game's impact on a child?
  • What criteria guide your game selections?
A Different Perspective

Parental guidance may not fully mitigate all media effects

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