When I was working on the first 'Dark Souls' - as far back…
“When I was working on the first 'Dark Souls' - as far back as 'Demon's Souls,' actually - I didn't expect the player community to come up with speedrun contests or any of the strange new ways to play the games.”
About This Quote
This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.
The creator didn't foresee community-driven innovations like speedruns, highlighting unpredictability of player creativity
In simple terms: Game makers can't predict all ways players will use their games
Stay open to unexpected player contributions
Themes
Mood
Type
When to use this quote
- game design
- community management
- e‑sports
Key Concepts
Questions to Reflect On
- How can developers foster community creativity?
- What benefits arise from embracing unexpected uses?
Developers may resist unconventional playstyles, limiting innovation