Ever since 'Demon's Souls,' I've really been pursuing…
“Ever since 'Demon's Souls,' I've really been pursuing making games that give players a sense of accomplishment by overcoming tremendous odds.”
About This Quote
This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.
The creator values games that reward players for overcoming extreme challenges, emphasizing satisfaction from perseverance.
In simple terms: Games should give a sense of achievement.
Design games with meaningful difficulty.
Themes
Mood
Type
When to use this quote
- hardcore gaming
- indie game design
- player feedback loops
Key Concepts
Questions to Reflect On
- How to balance difficulty and enjoyment?
- What rewards feel most satisfying?
Too much difficulty can deter players.