One of the strengths of the 'Resident Evil' game franchise is that they keep changing it up. — Paul W. S. Anderson Copy Share Image
You can't just shoot your way out of every scenario in 'Resident Evil' games. You have to use your intelligence. — Paul W. S. Anderson Copy Share Image
I always refer to the first 'Resident Evil' movie as 'the little movie that could' because, at the time, it was kind… — Paul W. S. Anderson Copy Share Image
I very much see 'Resident Evil' as my franchise that I kicked, screaming, into life. — Paul W. S. Anderson Copy Share Image
One of the reasons why Resident Evil is a very successful video game franchise, much more so than a lot of others… — Paul W. S. Anderson Copy Share Image
I've so got my plate full with Resident Evil and then The Three Musketeers, I'm just not involved with Castlevania. I'm not… — Paul W. S. Anderson Copy Share Image
The other video game adaptation I did was Mortal Kombat, and I did that because I loved playing the games in the… — Paul W. S. Anderson Copy Share Image
There's another game that Capcom, who make 'Resident Evil,' have created called 'Monster Hunter,' which is these amazing, amazing creatures in these… — Paul W. S. Anderson Copy Share Image
When we wrapped Resident Evil, we were a 3D movie, but it was no big deal. And then, Avatar came out and… — Paul W. S. Anderson Copy Share Image
I had the opportunity to work with Aliens and Predators when Resident Evil 2 was being made and it was for two… — Paul W. S. Anderson Copy Share Image
I'm a gamer, and I became obsessed with 'Resident Evil.' I played the first two games back to back. It took me,… — Paul W. S. Anderson Copy Share Image
'Pompeii' will be PG-13. I think it has to have a level of violence and death in it because you've got a volcano exploding.… — Paul W. S. Anderson Copy Share
One of the things that struck me when I was a kid and I was learning about Pompeii was these figures that were frozen… — Paul W. S. Anderson Copy Share
There was a lot of pressure on me as a filmmaker to raise the bar and do better than before so, you know, I… — Paul W. S. Anderson Copy Share
When you watch movies in Britain, the reaction when people hate a movie is... they just politely get up and leave at the end.… — Paul W. S. Anderson Copy Share
I can't remember who said, 'No film is completed, just abandoned,' but I think most filmmakers will tell you that they could endlessly fiddle… — Paul W. S. Anderson Copy Share
I've always tried to do camera moves that I felt were immersive. So I think, as a filmmaker, my style of filmmaking is very… — Paul W. S. Anderson Copy Share
You can film the most exciting car chase and the most exciting stunts, but if you don't care about the person inside the car,… — Paul W. S. Anderson Copy Share
I think 'Lost' didn't invent the flashback, obviously. It's been a cinematic tool. It's been around almost as long as cinema has. — Paul W. S. Anderson Copy Share
These commercials, I directed them all from inside the tracking vehicle, so I was traveling about 85mph most of the time, so there wasn't… — Paul W. S. Anderson Copy Share
We've been working on the visual effects for a year, so we're trying to raise the bar. Stuff will absolutely come out at the… — Paul W. S. Anderson Copy Share
I think people were a little nervous to work with me to start with, because the movies I've done they thought that I wouldn't… — Paul W. S. Anderson Copy Share
When you're writing it's a very solitary job. It's you and your word processor and a cup of tea. It's nice- that again, is… — Paul W. S. Anderson Copy Share