Adventure Quote by Roberta Williams
“My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore.”
About This Quote
Source Book: The Art of Computer Game Design, 1990
Adventure games blend narrative storytelling with puzzles, encouraging players to explore and solve challenges.
In simple terms: Adventure games are interactive stories with puzzles and exploration.
Design games that balance story and problem solving.
Themes
Mood
Type
When to use this quote
- creating educational games
- building immersive worlds
- designing level challenges
- encouraging curiosity
- testing player engagement
Key Concepts
Questions to Reflect On
- How do you keep story momentum while challenging players?
- What balance of narrative and puzzles feels most engaging?
Too much focus on puzzles can stall narrative flow.