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Internet Quote by Phil Janelle

“In an odd way you can compare the social enviroment of any online game to that of a skate park or to a lesser degree sports avenue. I know, I know, it seems like an insane comparision to make, but similarities really do exist. The most prevalent of which is the equality presented. In the…” quote by Phil Janelle
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““In an odd way you can compare the social enviroment of any online game to that of a skate park or to a lesser degree sports avenue. I know, I know, it seems like an insane comparision to make, but similarities really do exist. The most prevalent of which is the equality presented. In the previously mentioned spaces age/social status/economic background, etc... have little to no effect (depending upon the sport you don't want a 20 year old lined up across a 10 year old). The determining factors regarding inclusion or friendship revolve around talent and social skills. In a skate park or pick up soccer game where you come from doesn't matter. What matters is how you perform and more importantly if it is fun playing on your team or rolling with you. Same rules apply to online gaming, but to an even more significant degree. In the wow user interface guidez online world other people have no idea what you look like. They have no idea what you do for a living or how old you are. All they know is whether or not you are worth playing with. And being a worthwhile teammate does not just correlate to level of skill. As mentioned previously, it correlates very strongly to your social presence. In short do you make the game more fun to play? Now, you certainly do not want to be on polar opposites of each spectrum. Even if you are the most charming individual to even grace the planet earth, if you think soccer is played with your hands guess who is not getting on the field. In the same token if you think the main goal of battlegrounds in World of Warcraft is to dance on the stump guess who is not getting invited to next week's Rated Battlegrounds. On the other side of the coin there have been gigantic jack asses that just so happen to be the best player I have ever seen. Unfortunately for them despite their abilities no one wants to play with someone who makes everyone around them worse via their poisonous attitude. It is both difficult and important to find a balance between the two. There are so many opportunities waiting for you. Whether it be through sports or online gaming. Do not think for a minute that because you are XX years old or XXX pounds or from a certain background you can't fit in somewhere. One of the most amazing aspects of online gaming is that you can truly present yourself to others as you want. Physical and economic factors are completely removed from the equation. It becomes you, your voice, and who you are as a person that shines through.””

Phil Janelle

About This Quote

Source Essay: Online gaming and social equality, 2021

Online games mirror real‑world social spaces where skill and fun outweigh status, fostering inclusion

In simple terms: Games level the playing field, valuing ability and enjoyment over background

Key Takeaway

Focus on skill and fun to build inclusive communities

Themes

inclusion skill community

Mood

analytical reflective

Type

expository comparative

When to use this quote

  • online multiplayer
  • skate parks
  • pick‑up sports
  • team building events

Key Concepts

social dynamics gaming culture equality

Questions to Reflect On

  • How can you promote positive social presence in games?
  • What lessons from sports apply to online teamwork?
A Different Perspective

Even in games, toxic attitudes can undermine inclusion and enjoyment

3.7 out of 5 (7 ratings)

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