Access Quote by Peter Molyneux
“With 'Godus,' we did Steam Early Access, Android, and iOS. It was quite a rocky road going through all those hoops.”
About This Quote
Source Interview: Steam Early Access announcement, 2010
Developing a game across multiple platforms involved many challenges and bureaucratic hurdles.
In simple terms: Cross‑platform development is difficult.
Expect and plan for platform‑specific obstacles.
Themes
Mood
Type
When to use this quote
- game launch
- mobile development
- early access
- regulatory compliance
Key Concepts
Questions to Reflect On
- How can teams streamline multi‑platform releases?
- What risks are unique to early access?
Complex platforms can delay timelines and increase costs.