Access Quote by Peter Molyneux
“I think what i've also learned, is that doing Kickstarter and Steam Early Access before you've got something which is defined and playable is a hugely risky undertaking that can be very destructive to the final quality of the game.”
About This Quote
Source Talk: Game Development Risks, 2014
Launching Kickstarter or Early Access without a finished, playable product can jeopardize a game’s quality and reputation, making premature exposure risky.
In simple terms: Premature funding can harm game quality.
Validate core gameplay before public funding.
Themes
Mood
Type
When to use this quote
- indie studios
- early access programs
- funding campaigns
- player feedback
Key Concepts
Questions to Reflect On
- How can you ensure a playable demo before funding?
- What milestones should be met before Early Access?
Early hype may create unrealistic expectations.