Arcs Quote by Patrick Rothfuss
“Most games follow a real railroad plot, no matter what you want, you're following their storyline to its unavoidable conclusion. I'd like to write a game where your character can follow any number of possible story arcs and sub-plots.”
About This Quote
Games often force players into predetermined narratives, limiting freedom; the desire is for branching, player‑driven storylines.
In simple terms: Games restrict story paths; want more freedom.
Design games with multiple, player‑shaped arcs.
Themes
Mood
Type
When to use this quote
- role‑playing
- interactive fiction
- sandbox games
- educational simulations
Key Concepts
Questions to Reflect On
- How can you balance narrative depth with feasibility?
- What tools support dynamic story creation?
Complex branching can overwhelm development resources.