Casts Quote by Matthew Mercer
“I prefer ensemble casts, but with games like 'Resident Evil 6,' where there's just so much dialogue and recording mo-cap, or with 'Resident Evil: Damnation,' where the story pace is already set by a previous set of mo-cap actors, it makes more sense to do it individually.”
About This Quote
Source Podcast: The Voice Acting Masterclass, 2020
He argues that for complex, dialogue‑heavy games, individual voice work better serves narrative clarity than ensemble recordings.
In simple terms: Individual voice work suits dense, story‑driven games.
Choose recording method based on narrative needs.
Themes
Mood
Type
When to use this quote
- game development meetings
- recording sessions
- post‑production reviews
Key Concepts
Questions to Reflect On
- When does ensemble recording enhance a game’s narrative?
- How to balance efficiency and performance in voice work?
Ensemble casts can add chemistry and spontaneity.