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Change Quote by Cory Barlog

“There are some who expect every game to make a dramatic change the way that 'Resident Evil 4' did over its predecessors. And for that series I think the change was fantastic and completely necessary. I honestly think it should have happened much sooner than it did. But that kind of change is not…” quote by Cory Barlog
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“There are some who expect every game to make a dramatic change the way that 'Resident Evil 4' did over its predecessors. And for that series I think the change was fantastic and completely necessary. I honestly think it should have happened much sooner than it did. But that kind of change is not necessary for every game.”

Cory Barlog

About This Quote

Not every game needs radical change; while innovation can be thrilling, it should serve the game's core, not change for its own sake.

In simple terms: Change must serve purpose.

Key Takeaway

Balance innovation with tradition.

Themes

gaming innovation design

Mood

analytical critical

Type

advice philosophical

When to use this quote

  • game reviews
  • studio planning
  • player expectations

Key Concepts

game development creative direction

Questions to Reflect On

  • When is change essential?
  • How to innovate without losing identity?
A Different Perspective

Excessive change can alienate fans.

4.4 out of 5 (6 ratings)

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