Ahead Quote by Matthew Mercer
“I try desperately to try and figure out how they'd react to different scenarios. That's part of what the DM's job is: to try and know their players well enough to where they can build encounters, challenges, and be like, 'I think they would do this in this scenario, so I will go ahead and prepare a few options based on this.'”
About This Quote
A game master must understand players’ motivations to craft engaging, responsive scenarios that feel personal.
In simple terms: Know players to design better games.
Study player preferences.
Themes
Mood
Type
When to use this quote
- tabletop sessions
- online RPGs
- storytelling workshops
Key Concepts
Questions to Reflect On
- How do you gather player feedback?
- What methods help you predict player reactions?
Players may surprise you despite analysis.