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Armor Quote by Matt Passmore

“I like playing characters that have a prickly armor because when you start to see the cracks and some heart come out, it gives the audience something to look forward to.” quote by Matt Passmore
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“I like playing characters that have a prickly armor because when you start to see the cracks and some heart come out, it gives the audience something to look forward to.”

Matt Passmore

About This Quote

Source Interview: Gaming Podcast, 2022

Characters with defensive traits become relatable when vulnerability appears, engaging the audience.

In simple terms: Show tough characters can be relatable when they show cracks.

Key Takeaway

Add vulnerability to deepen character appeal.

Themes

character development audience engagement vulnerability

Mood

thoughtful creative

Type

analysis insightful

When to use this quote

  • acting
  • writing
  • game design
  • storytelling

Key Concepts

Narrative design emotional resonance

Questions to Reflect On

  • How can you balance armor and crack in a character?
  • What moments reveal a character’s heart?
A Different Perspective

If overused, vulnerability may feel forced.

3.4 out of 5 (10 ratings)

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