Armor Quote by Matt Passmore
“I like playing characters that have a prickly armor because when you start to see the cracks and some heart come out, it gives the audience something to look forward to.”
About This Quote
Source Interview: Gaming Podcast, 2022
Characters with defensive traits become relatable when vulnerability appears, engaging the audience.
In simple terms: Show tough characters can be relatable when they show cracks.
Add vulnerability to deepen character appeal.
Themes
Mood
Type
When to use this quote
- acting
- writing
- game design
- storytelling
Key Concepts
Questions to Reflect On
- How can you balance armor and crack in a character?
- What moments reveal a character’s heart?
If overused, vulnerability may feel forced.