About Quote by John Lasseter
“I think 'Disney Infinity' is exciting. It's hard to even call it a video game, because it's so different. What excites me about this is how it's going to put more and more of what happens in the game into the hands of the user; it's up to them. You can play it to where everything's laid out for you.”
About This Quote
Source Interview: Disney Infinity announcement, 2012
The speaker sees the platform as empowering users to shape their experience, making it more than a traditional game.
In simple terms: It lets players control more of the game.
Embrace user‑driven creativity.
Themes
Mood
Type
When to use this quote
- game design workshops
- player‑generated content
- educational tools
Key Concepts
Questions to Reflect On
- How can designers balance freedom with guidance?
- What risks arise when users control core gameplay?
Potential complexity may overwhelm casual users.