Books Quote by Jenova Chen
“I always have a problem playing text-heavy games. I'm a slow reader. I don't speak English well. As a kid in China, trying to play these games, I just wanted the text to go away.”
About This Quote
Source Interview: Game development conference, 2022 on accessibility
Heavy text in games hinders non‑native speakers and slow readers, highlighting need for better accessibility
In simple terms: Text‑heavy games are difficult for slow readers and non‑English speakers
Design games with clearer visuals and optional text aids
Themes
Mood
Type
When to use this quote
- game localization
- subtitle options
- audio narration
- simplified UI
Key Concepts
Questions to Reflect On
- How can games balance narrative depth with accessibility?
- What tools help players with reading challenges?
Over‑reliance on text can alienate broader audiences