Conflict Quote by Hidetaka Miyazaki
“The more time I spend working on 'Sekiro,' the deeper I sink into this zone of blood and gore and conflict. But if I want to get out of it, I can walk over to the other side of the studio and ease myself into a completely different feeling when I work on 'Deracine.'”
About This Quote
Source Game: Sekiro: Shadows Die Twice (2019) and Deracine (working title)
Immersive game development can trap creators in intense emotional states, but shifting projects can restore emotional balance and creativity.
In simple terms: Working on intense games can be draining; switching tasks helps reset mood.
Balance intense work with contrasting projects.
Themes
Mood
Type
When to use this quote
- game design
- personal wellness
- team management
Key Concepts
Questions to Reflect On
- How do you recognize when a project is affecting your wellbeing?
- What strategies help you transition between intense and calm tasks?
Switching projects may not fully resolve underlying stress.