Dark Quote by Hidetaka Miyazaki
“I would like 'Dark Souls' to be a broad exploration game filled with so many veiled things and details.”
About This Quote
Source Interview: Game Design Talk, 2019
The desire is for a game that rewards deep exploration and hidden details, encouraging players to uncover secrets.
In simple terms: A game focused on deep, hidden exploration.
Design games with layered secrets.
Themes
Mood
Type
When to use this quote
- open world RPGs
- indie titles
- player immersion
Key Concepts
Questions to Reflect On
- What balance of clue and mystery works best?
- How do hidden details enhance replay value?
Too much obscurity can frustrate players.