All John Romero Quotes
- I completely love playing and designing games and always will. I am so into games that I listen to game music all day. That may… All
- In marketing I've seen only one strategy that can't miss - and that is to market to your best customers first, your best prospects second… Best
- The game-playing market today is pretty sizable. Game
- You might not think that programmers are artists, but programming is an extremely creative profession. Its logic-based creativity. Artist
- I live way out in the country, in truck-country. Country
- It is very important to lead the field and innovate in game design. Design
- I'm creating the kind of games that I like right now. I'm not being held back by technology. Creating
- There are too many games being developed by people that have no business creating games. Business
- We are at the point where game designers have become celebrities due to the size of the market they serve. Become Celebrities
- Doom 2 is just such a bigger, badder, better version of Doom Badder
- Daikatana will be the greatest game of all time All
- I've gone on record to say that I'm proud of the PC version of Daikatana and I stand behind that. Behind
- I think DOOM had just the right mix of elements that keep people coming back to it: great monsters, excellent weapons with great balance, a… Balance
- I'm a hardcore gamer and would never let you down by designing a crappy title. Crappy
- You're headed in the right direction when you realize the customer viewpoint is more important than the company viewpoint. It's more productive to learn from… Company
- I still like to play games that have a beginning, an end and a story. Beginning
- I think the reason that I like so many different games is because I like the way my brain works when I'm playing games. It's… Brain
- There is a definite argument to be made that videogames are becoming an art form put together by artists of different types. Argument
- You have to design and program differently. Combat action in an MMO is so different to combat in a first-person shooter. Action
- You want stealth? Be a rogue in 'World of Warcraft'. Rogue
- The analogy I use is that 'World of Warcraft' is like going to the mall: you see a ton of people there, but you don't… Analogies
- The thought processes that go through my head when I'm playing a game compared to the thought processes in real life are very, very different.… Cleaning
- What I didn't foresee in 2005 was the rise of the post-PC, which are all these tablets now. These are the things that actually will… All