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Cities Quote by Austin Grossman

“My ultimate game - or at least one I would really like to see - would be something where it was like the beginning of George R. R. Martin's 'Game of Thrones', where you're Ned Stark, and you know that one of your friends has been murdered, and you go to the capital city and you have to navigate…” quote by Austin Grossman
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“My ultimate game - or at least one I would really like to see - would be something where it was like the beginning of George R. R. Martin's 'Game of Thrones', where you're Ned Stark, and you know that one of your friends has been murdered, and you go to the capital city and you have to navigate this web of court intrigue.”

Austin Grossman

About This Quote

Source Novel: Game of Thrones, George R. R. Martin, 1996; concept: video game design

A game that immerses players in high‑stakes political intrigue, mirroring the early tension of Game of Thrones, where a trusted ally’s death triggers a quest through a treacherous court.

In simple terms: A political intrigue game set after a friend’s murder.

Key Takeaway

Design deep, choice‑driven narratives.

Themes

politics intrigue betrayal heroism strategy

Mood

tense immersive dramatic

Type

conceptual design narrative

When to use this quote

  • role‑playing
  • strategy
  • interactive storytelling
  • online multiplayer
  • board game adaptation

Key Concepts

player agency narrative branching world‑building

Questions to Reflect On

  • How will player choices affect the kingdom’s fate?
  • What moral dilemmas will arise?
A Different Perspective

Balancing player freedom with coherent plot can be difficult.

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