Kinect is such a great new entry into the field because it takes away one of the big barriers to little kids… — Tim Schafer Copy Share Image
I would like to reach non-gamers. It's always great when guys come up to me who are gamers and represent my usual… — Tim Schafer Copy Share Image
I've always been a proponent of the idea that technology doesn't matter to game design. The example I always like to point… — Tim Schafer Copy Share Image
Before 'Final Fantasy VII,' I would have told you that I had zero interest in RPGs with turn-based combat. But that game… — Tim Schafer Copy Share Image
For every character, I think about who they are, their story, what they are, and who they were before their game started.… — Tim Schafer Copy Share Image
People talk about games and loneliness - it's a lonely activity. I didn't understand that. 'Gears of War' was the first multiplayer… — Tim Schafer Copy Share Image
I always think the recipe for success for a game or any sort of a fantasy experience is to think of a… — Tim Schafer Copy Share Image
I've now met, I would say, almost every single one of my rock idols. I feel like I should just drive off a cliff… — Tim Schafer Copy Share Image
In the future, we will play games while floating naked in a tank of warm, sensory-depriving gelatin. Games will be distributed chemically, into the… — Tim Schafer Copy Share Image
Adventure games are all about details - if you happen to take this one object and use it with this other object, in a… — Tim Schafer Copy Share Image
I enjoy everything. I actually do listen to everything. In high school, I listened to a lot of metal and punk rock. — Tim Schafer Copy Share Image
I think I just have an idea in my head about how big an adventure game should be, so it's hard for me to… — Tim Schafer Copy Share Image
The Internet has allowed a lot of access - people feel entitled to change the ending of games, for example. So there are a… — Tim Schafer Copy Share Image
I've always hated superheroes. I cannot stand them. I love Norse mythology, but I hate superheroes. They ruined movies, then comics, and now games. — Tim Schafer Copy Share Image
When you have a programmer-founded company it often gets really techy, if you have a producer or a business-person, it all really sets the… — Tim Schafer Copy Share Image
If I had done a sequel to 'Day of the Tentacle,' there probably wouldn't have been a 'Full Throttle.' If I did a 'Full… — Tim Schafer Copy Share Image
Publishers are very risk-averse, so they lean towards licenses and sequels. But the fact is that even those are not guaranteed hits. So, if… — Tim Schafer Copy Share Image
Kinect is such a great new entry into the field because it takes away one of the big barriers to little kids to playing… — Tim Schafer Copy Share Image
If you're not loyal to your team, you can get by for a while, but eventually you will need to rely on their loyalty… — Tim Schafer Copy Share Image