Overused Settings All too often, games borrow settings…
““Overused Settings All too often, games borrow settings from one another or from common settings found in the movies, books, or television. A huge number of games are set in science fiction and fantasy worlds, especially the quasi-medieval, sword-and-sorcery fantasy inspired by J. R. R. Tolkien and Dungeons & Dragons, popular with the young people who used to be the primary—indeed, almost the only—market for computer games. But a more diverse audience plays games nowadays, and they want new worlds to play in. You should look beyond these hoary old staples of gaming.””
About This Quote
This interpretation was drafted with AI assistance. It is one reading of the quote, not the author's own explanation.
The quote urges designers to move past overused fantasy tropes and create fresh, diverse game worlds for a broader audience.
In simple terms: Avoid cliché settings; innovate for varied players.
Explore new settings beyond familiar fantasy.
Themes
Mood
Type
When to use this quote
- game design workshops
- indie game development
- market research
- player focus groups
Key Concepts
Questions to Reflect On
- What new setting could attract both old and new players?
- How can designers balance innovation with familiar elements?
Risk of alienating core fans who love classic fantasy.