Twenty-eight years ago, I created my first game on an Apple II in my bedroom closet at a time when the interactive… — Richard Garriott Copy Share Image
I've got to be honest, I absolutely don't like designing romances. I think that you get a lot more drama and impact… — Chris Avellone Copy Share Image
I was looking at YouTube and seeing things really heat up again in terms of the popularity of talking about serious political… — ContraPoints Copy Share Image
Since I've been hired to contribute to the storyline of 'Doom 4' I can say what was always true anyway. I'm working.… — Graham Joyce Copy Share Image
The big thing on the horizon for me is video. I feel like it's the closest thing to a perfect mix between… — Tycho Copy Share Image
Activision and Blizzard both believe that we're in an expanding market where we can reach more people across multiple platforms, geographies and… — Michael Morhaime Copy Share Image
I fell in love with Dungeons & Dragons, and the storytelling of it, and the weird dice, and the fact that it… — Wil Wheaton Copy Share Image
It's absolutely surprising to me how well 'The State' has held up as far as people liking it and having fond memories… — Ken Marino Copy Share Image
I think I just have an idea in my head about how big an adventure game should be, so it's hard for… — Tim Schafer Copy Share Image
I think the mainstream gaming industry has a very narrow focus on the young male audience. There are plenty of other people… — Jane Jensen Copy Share Image
In the free-to-play industry, the most money-making games are often coming from making people fighting against each other and really hating each… — Jenova Chen Copy Share Image
“the open-world or sandbox or free-roaming game. This genre is superintended by a few general conventions, which include the sensation of being… — Anonymous Copy Share Image
Everything about filmmaking is incredibly weird, and there's nothing natural about watching yourself on the big screen or hearing your voice. It's… — Eddie Redmayne Copy Share Image
For me, growing up coding and computers and video games wasn't something that was cool, but it was something that I was… — iJustine Copy Share Image
We believe that either our own teams or teams that we direct are best capable of creating 'Mario' games that will live… — Reggie Fils-Aime Copy Share Image
You have to measure your success by the way your audience responds to your games. No matter how small that audience is,… — Orson Scott Card Copy Share Image
Before GoPro, if you wanted to have any footage of yourself doing anything, whether it's video or photo, you not only needed… — Nick Woodman Copy Share Image
I wonder if too frequently publishers and developers are so caught up with going after new, untapped audiences that they can forget… — Randy Pitchford Copy Share Image
“Imagine what I could have done in ten years. I could have learned to speak Japanese. I could have played every RPG… — Anonymous Copy Share Image
Phones were created as social tools. Smartphones are especially good at being social, integrating text, voice, video and images in an endless… — Keith Teare Copy Share Image
I always felt really guilty if I spent too much time playing video games. It's a colossal waste of time. And I… — John C. Reilly Copy Share Image
So, I'm always around video games but I've always been interested in them from a visual perspective, with the graphic design and… — Sophia Bush Copy Share Image
We're also looking a lot at graphics and video. We've done a lot on a deep technical level to make sure that… — Mitchell Baker Copy Share Image
I think that that multiplatform development is what's on the mind of most high-end PC developers now... this is really the first… — Mike Wilson Copy Share Image
Our demand for good looks, expressed in the biting comments that ensue when public figures fall short of perfection, puts enormous pressures… — Virginia Postrel Copy Share Image
This is a great opportunity for Don, and I wish him success. I am incredibly proud of the work and vision culminating… — Steve Ballmer Copy Share Image
There are really cool or funny videos, or visually stunning photos, and that's fine, but none of them really give you more… — Maria Popova Copy Share Image
One of the things that, on one hand, I love and, on the other hand, that troubles me tremendously about not only… — Reggie Fils-Aime Copy Share Image
What a lot of people don't know is that I got started as a professional gamemaker when I moved out to Texas… — Randy Pitchford Copy Share Image
Pop culture, it's crazy. There's all this violence in video games. In 'Call of Duty,' people are literally just blowing other people… — Natasha Leggero Copy Share Image
With 'Fallout 4,' we've done over 20 million downloads, and most of that is mods. That's a staggering number. It has always… — Todd Howard Copy Share Image
Video games are a special kind of play, but at root, they're about the same things as other games: embracing particular rules… — Tom Chatfield Copy Share Image
When you play a videogame, you could be a completely different person than you are in the real world, certain aspects of… — Christopher Nolan Copy Share Image
'Heavy Rain' was my baby, my reason to live, and my oxygen for four years. And seeing the successful release of the… — David Cage Copy Share Image
Anonymous blog comments, vapid video pranks and lightweight mash-ups may seem trivial and harmless, but as a whole, this widespread practice of… — Jaron Lanier Copy Share Image
Growing up, it was about finding a way to entertain myself outdoors. We spent all the summers on the beach, camping with… — Stephen Colletti Copy Share Image
As soon as you come into the England team, the ICC get hold of you; you're put through this video, which is… — Stuart Broad Copy Share Image
When Pixies broke up in 1993, I gave up the drums for the longest time. I hadn't been doing a lot, but… — David Lovering Copy Share Image
I am the head of development at Giant Spacekat, a Boston-based studio that's an industry leader in making games for women. We… — Brianna Wu Copy Share Image
We realized that YouTube is a rocket ship and that this is an incredibly big space. I started agitating for it. I… — Salar Kamangar Copy Share Image