Aim Quote by Thomas Metzinger
“Virtual reality is the representation of possible worlds and possible selves, with the aim of making them appear as real as possible - ideally, by creating a subjective sense of "presence" and full immersion in the user.”
About This Quote
Source Book: The Ego Tunnel by Thomas Metzinger, 2009
Virtual reality creates immersive simulations that feel as real as actual experience, aiming for a strong sense of presence.
In simple terms: VR tries to make imagined worlds feel real.
Design experiences that convincingly mimic reality.
Themes
Mood
Type
When to use this quote
- gaming
- education
- therapy
- design
- research
Key Concepts
Questions to Reflect On
- How does immersion affect our sense of self?
- What ethical issues arise from hyper‑realistic VR?
Achieving true presence may be limited by hardware and cognitive constraints.