Able Quote by Klaus Teuber
“I'd advise all aspiring game designers not to aim for money when developing a game, because unfortunately it is very rare for game designers to be able to earn a living by developing analog games.”
About This Quote
Source Interview: Klaus Teuber on game design, 1990s
Prioritizing profit over passion in game design often leads to unsustainable careers, especially for analog games.
In simple terms: Money shouldn't drive game creation.
Focus on passion, not profit.
Themes
Mood
Type
When to use this quote
- indie game development
- board game design
- career planning
Key Concepts
Questions to Reflect On
- Can passion alone sustain a career?
- What balance works for you?
Financial success is rare without market demand.