Audience Quote by Joseph Trapanese
“I'm interested in finding sounds and ideas that help bring the audience into the world that we [moviemakes] are all trying to create. Sometimes that's with synthesizers, and sometimes that's with French horns. I love using all of them, depending on the scenario.”
About This Quote
Source Interview: Sound Design for "The Last of Us Part II", 2020
Using varied instruments like synthesizers and French horns shapes immersive worlds, choosing sounds based on narrative needs.
In simple terms: Choosing sounds based on narrative needs.
Select instruments to match story mood.
Themes
Mood
Type
When to use this quote
- film scoring
- video games
- theatre
- advertising
Key Concepts
Questions to Reflect On
- What emotions do you want your audience to feel?
- How does instrument choice affect storytelling?
Technical limits may restrict ideal sounds.